

In each level, the game play is exactly the same (As determined by the game mode you selected). Rush Hour (Extreme) - Not yet implemented.Īfter picking your game mode, you will have a selection of levels.Once you reach week 14 you do not get budget upgrades. No station will reach more than 6 passengers, and the score is not based on how many passengers moved, but rather the most passengers moved in a day, based off a rolling weekly average. Scenic (Zen) - In Scenic mode you cannot lose.It has a losing state, high scores and total scores. The guide will be mostly based off this game mode also. Commuter (Classic)- This is where majority of my game play has been.Hitting Play will bring up 3 game modes, two of which are available as of now. Save to Steam Cloud - Saves your highscores(?) and future save games to the Steam Cloud, allowing you to access them anywhere you login.Accelerated Start - Speeds up the rather slow / dull early game.Skip Transitions - Will skip the transition between pages after every click on the main menu.I'm no doctor but it adjusts the colours of the train-lines to be more suitable for the colourblind. Colourblind mode - Pretty straight forward.

I actually recommend using this if you're in a dark room as it causes less strain on your eyes. Night Mode - This changes the white background to black, and also changes the very bright colour palette to a darker one.Language Selection - Currently the game has 21(!) supported languages, a list is available on the store page.
#COOL MATH GAMES MINI METRO PC#
Resolution - Standard Resolution changing as par with any (good) PC game.The options menu is pretty standard with some nice features added. Lets get started on designing train lines for our not-very-picky citizens.Īfter launching the game you'll be greeted with a nice little Main Menu with little trains in the background. Feedback is also appreciated, as I'm not a genius engineer and I could have easily missed something basic or more advanced.Īnyway, enough about that. In this guide I'll go through the various strategies I've come up with myself, that you may have already also. Getting higher scores involves varying amounts of observation, decision-making, calculations as well as a little bit of luck. Despite its very simple mechanics I could teach a child, the amount of depth the game has is incredible which made me fall in love with it. To maximize score, you can't just create lines and hope for the best. But I have taken quite an extensive look at the game, well past the surface core mechanics, which at a glance seem simplistic. In no way am I record or high-score holder, nor a creator. Luckily you have time manipulation powers, and the ability to create and destroy matter (As long as it's a train track. The world of Mini-Metro consists of a perpetually expanding city with population and hubs quite literally popping up out of nowhere, and a council that refuses to fund public transportation despite the abnormal growth of population who don't have their licenses.Īnd you're the manager of the entire city.
#COOL MATH GAMES MINI METRO HOW TO#
With this guide you will learn not only how to play, the controls, as well as the basics, but advanced strategies and calculations I've come up with myself. Well luckily for you, this guide will have a very in-depth look at the very simplistic yet advanced game play found in Mini-Metro. So you just bought this funny little minimalistic game, launched it, got into the game and now you have NO idea what the hell is going on.
